
Thanks to SW (ssbm4ever) for teaching me how to bat drop ;). The strategy is something like this: Peach RTDs a Stitch Face, while Ike starts jumping towards the bag. 0-186%: Peach does a QBD* with the turnip and Ike does a DBD with a rejump between the drops followed by a down throw. In the meantime, Peach float cancels a short hop, grabs the turnip and fastfalls (fastfalling could be slower than falling slowly, but it doesn't really matter). 186-376%: Neat dash dancing followed by a QBD with Peach, which Ike follows up with a rejumped DBD with a grab. Peach jabs the bag in order to keep it from flying away. It's important that the bag is in the air when she jabs, or it will be impossible (I think) for her to QBD afterwards. This is done by starting the QBD at 186% before the bag lands and at 786% by letting it fly for one frame before jabbing. 376-597%: Before Ike lands, he drops the turnip once, soon thereafter Peach does a QBD followed by a rejumped DBD with a grab by Ike. Peach Jab! 597-786%: Similar to the last set of drops, Ike drops the turnip before landing, but this time Peach can't do a QBD, for the bag is on the ground, so instead she does a TBD without rejumping. Ike does a rejumped DBD with a grab and this time Peach delays the jab just a little, allowing her to do a QBD after that. 786-999%: This is pretty much the same as the 376-597%-step; Ike drops once before landing, Peach does a QBD, Ike does a rejumped DBD and Peach jabs the bag. This time, however <b>...</b>
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